local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 155005152
L1_1 = {}
L2_1 = {}
L2_1.config_id = 152001
L2_1.monster_id = 21010301
L3_1 = {}
L3_1.x = 606.694
L3_1.y = 252.101
L3_1.z = 570.446
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 272.368
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 36
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.pose_id = 9012
L2_1.area_id = 200
L3_1 = {}
L3_1.config_id = 152005
L3_1.monster_id = 22010301
L4_1 = {}
L4_1.x = 610.845
L4_1.y = 253.576
L4_1.z = 573.347
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 193.235
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136"
L3_1.area_id = 200
L4_1 = {}
L4_1.config_id = 152013
L4_1.monster_id = 21010701
L5_1 = {}
L5_1.x = 608.203
L5_1.y = 252.269
L5_1.z = 561.853
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 239.271
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L4_1.area_id = 200
L5_1 = {}
L5_1.config_id = 152015
L5_1.monster_id = 21011001
L6_1 = {}
L6_1.x = 607.968
L6_1.y = 254.838
L6_1.z = 550.174
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 5.848
L6_1.y = 332.561
L6_1.z = 12.45
L5_1.rot = L6_1
L5_1.level = 36
L5_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L5_1.disableWander = true
L5_1.pose_id = 9003
L5_1.area_id = 200
L6_1 = {}
L6_1.config_id = 152017
L6_1.monster_id = 21010201
L7_1 = {}
L7_1.x = 602.683
L7_1.y = 250.979
L7_1.z = 575.651
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 359.446
L7_1.y = 200.879
L7_1.z = 358.7
L6_1.rot = L7_1
L6_1.level = 36
L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L6_1.pose_id = 9012
L6_1.area_id = 200
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 152002
L2_1.gadget_id = 70211002
L3_1 = {}
L3_1.x = 602.766
L3_1.y = 250.254
L3_1.z = 565.993
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 354.407
L3_1.y = 11.659
L3_1.z = 8.416
L2_1.rot = L3_1
L2_1.level = 16
L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 200
L3_1 = {}
L3_1.config_id = 152006
L3_1.gadget_id = 70350007
L4_1 = {}
L4_1.x = 599.977
L4_1.y = 249.659
L4_1.z = 567.365
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 347.283
L4_1.y = 35.165
L4_1.z = 13.028
L3_1.rot = L4_1
L3_1.level = 36
L4_1 = GadgetState
L4_1 = L4_1.GearStart
L3_1.state = L4_1
L3_1.area_id = 200
L4_1 = {}
L4_1.config_id = 152012
L4_1.gadget_id = 70300086
L5_1 = {}
L5_1.x = 598.726
L5_1.y = 248.409
L5_1.z = 569.713
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 325.233
L5_1.y = 24.526
L5_1.z = 35.944
L4_1.rot = L5_1
L4_1.level = 36
L4_1.area_id = 200
L5_1 = {}
L5_1.config_id = 152014
L5_1.gadget_id = 70350007
L6_1 = {}
L6_1.x = 596.676
L6_1.y = 248.577
L6_1.z = 572.562
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 338.11
L6_1.y = 65.437
L6_1.z = 5.446
L5_1.rot = L6_1
L5_1.level = 36
L6_1 = GadgetState
L6_1 = L6_1.GearStart
L5_1.state = L6_1
L5_1.area_id = 200
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1152003
L2_1.name = "ANY_MONSTER_DIE_152003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_152003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_152003"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 152016
L3_1.monster_id = 21010201
L4_1 = {}
L4_1.x = 622.259
L4_1.y = 256.306
L4_1.z = 567.608
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 118.962
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.pose_id = 9016
L3_1.area_id = 200
L2_1[1] = L3_1
L1_1.monsters = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 152004
L3_1.gadget_id = 70300090
L4_1 = {}
L4_1.x = 606.511
L4_1.y = 253.762
L4_1.z = 604.591
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 3.966
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.area_id = 200
L4_1 = {}
L4_1.config_id = 152018
L4_1.gadget_id = 70350007
L5_1 = {}
L5_1.x = 602.601
L5_1.y = 250.983
L5_1.z = 576.507
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 4.456
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.area_id = 200
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.gadgets = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 152001
L5_1 = 152005
L6_1 = 152013
L7_1 = 152015
L8_1 = 152017
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 152002
L5_1 = 152006
L6_1 = 152012
L7_1 = 152014
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_152003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_152003 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 152002
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.MarkPlayerAction
  L3_2 = A0_2
  L4_2 = 4000
  L5_2 = 3
  L6_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : mark_playerAction"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_152003 = L1_1
